- Introduction
- Basic Types & Variables
- Control Flow
- References, Ownership, and Borrowing
- Pattern Matching
- Iterators
- Error Handling
- Combinators
- Multiple error types
- Iterating over errors
- Generics, Traits, and Lifetimes
- Functions, Function Pointers & Closures
- Pointers
- Smart pointers
- Packages, Crates, and Modules
Introduction
Why Rust
- High Performance
- Garbage Collection Not Necessary
- Concurrent Programming
- Easy to Understand Errors
Installation
- wsl
curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh
- Linux
curl https://sh.rustup.rs -sSf | sh
- Create a Rust Project
mkdir workspace
cd workspace
cargo new project-name
cd project-name
Install vscode
code .
Basic Types & Variables
-
bool - Boolean
-
Unsigned integers
u8, u16, u32, u64, u128
-
Signed integers,rust
i8, i16, i32, i64, i128
-
Floating point numbers
f32, f64
-
Platform specific integers
- usize - Unsigned integer. Same number of bits as the platform's pointer type.
- isize - Signed integer. Same number of bits as the platform's pointer type.
- char - Unicode scalar value
- &str - String slice
- String - Owned string
Tuple
let coordinates = (82, 64);
let score = ("Team A", 12);
Array & Slice
-
Arrays must have a known length and all elements must be initialized
-
Unlike arrays the length of a slice is determined at runtime
let array = [1, 2, 3, 4, 5];
let array2 = [0; 3]; // [0, 0, 0]
let slice = &array[1 .. 3];
HashMap
use std::collections::HashMap;
let mut subs = HashMap::new();
subs.insert(String::from("Rust"), 100000);
// Insert key if it doesn't have a value
subs.entry("Golang".to_owned())
.or_insert(3);
Struct
- Definition
struct User {
username: String,
active: bool,
}
- Instantiation
let user1 = User {
username: String::from("bogdan"),
active: true,
};
- Tuple struct
struct Color(i32, i32, i32);
let black = Color(0, 0, 0);
Enum
- Definition
enum Command {
Quit,
Move { x: i32, y: i32 },
Speak(String),
ChangeBGColor(i32, i32, i32),
}
- Instantiation
let msg1 = Command::Quit;
let msg2 = Command::Move{ x: 1, y: 2 };
let msg3 = Command::Speak("Hi".to_owned());
let msg4 = Command::ChangeBGColor(0, 0, 0);
Constant
const MAX_POINTS: u32 = 100_000;
Static variable
- Unlike constants static variables are stored in a dedicated memory location and can be mutated.
static MAJOR_VERSION: u32 = 1;
static mut COUNTER: u32 = 0;
Mutability
let mut x = 5;
x = 6;
Shadowing
let x = 5;
let x = x * 2;
Type alias
- NanoSecond is a new name for u64.
type NanoSecond = u64;
Control Flow
if and if let
let num = Some(22);
if num.is_some() {
println!("number is: {}", num.unwrap());
}
// match pattern and assign variable
if let Some(i) = num {
println!("number is: {}", i);
}
loop
let mut count = 0;
loop {
count += 1;
if count == 5 {
break; // Exit loop
}
}
Nested loops & labels
'outer: loop {
'inner: loop {
break; // This breaks the inner loop
break 'outer; // This breaks the outer loop
}
}
Returning from loops
let mut counter = 0;
let result = loop {
counter += 1;
if counter == 10 {
break counter;
}
};
while and while let
while n < 101 {
n += 1;
}
let mut optional = Some(0);
while let Some(i) = optional {
print!("{}", i);
}
for loop
for n in 1..101 {
println!("{}", n);
}
let names = vec!["Bogdan", "Wallace"];
for name in names.iter() {
println!("{}", name);
}
match
let optional = Some(0);
match optional {
Some(i) => println!("{}", i),
None => println!("No value.")
}
References, Ownership, and Borrowing
Ownership rules
- Each value in Rust has a variable that’s called its owner.
- There can only be one owner at a time.
- When the owner goes out of scope, the value will be dropped.
Borrowing rules
- At any given time, you can have either one mutable reference or any number of immutable references.
- References must always be valid.
Creating references
let s1 = String::from("hello world!");
let s1_ref = &s1; // immutable reference
let mut s2 = String::from("hello");
let s2_ref = &mut s2; // mutable reference
s2_ref.push_str(" world!");
Copy, Move, and Clone
- Simple values which implement the Copy trait are copied by value
let x = 5;
let y = x;
println!("{}", x); // x is still valid. The string is moved to s2 and s1 is invalidated
let s1 = String::from("Rust Notes");
let s2 = s1; // Shallow copy a.k.a move
println!("{}", s1); // Error: s1 is invalid
let s1 = String::from("Rust Notes");
let s2 = s1.clone(); // Deep copy
// Valid because s1 isn't moved
println!("{}", s1);
Ownership and functions
fn main() {
let x = 5;
takes_copy(x); // x is copied by value
let s = String::from("Rust Notes");
// s is moved into the function
takes_ownership(s);
// return value is moved into s1
let s1 = gives_ownership();
let s2 = String::from("Rust");
let s3 = takes_and_gives_back(s2);
}
fn takes_copy(some_integer: i32) {
println!("{}", some_integer);
}
fn takes_ownership(some_string: String) {
println!("{}", some_string);
} // some_string goes out of scope and drop is called. The backing memory is freed.
fn gives_ownership() -> String {
let some_string = String::from("Rust");
some_string
}
fn takes_and_gives_back(some_string:
String) -> String {
some_string
}
Pattern Matching
Basics
let x = 5;
match x {
// matching literals
1 => println!("one"),
// matching multiple patterns
2 | 3 => println!("two or three"),
// matching ranges
4..=9 => println!("within range"),
// matching named variables
x => println!("{}", x),
// default case (ignores value)
_ => println!("default Case")
}
Destructuring
struct Point {
x: i32,
y: i32,
}
let p = Point { x: 0, y: 7 };
match p {
Point { x, y: 0 } => {
println!("{}" , x);
},
Point { x, y } => {
println!("{} {}" , x, y);
},
}
enum Shape {
Rectangle { width: i32, height: i32 },
Circle(i32),
}
let shape = Shape::Circle(10);
match shape {
Shape::Rectangle { x, y } => //...
Shape::Circle(radius) => //...
}
Ignoring values
struct SemVer(i32, i32, i32);
let version = SemVer(1, 32, 2);
match version {
SemVer(major, _, _) => {
println!("{}", major);
}
}
let numbers = (2, 4, 8, 16, 32);
match numbers {
(first, .., last) => {
println!("{}, {}", first, last);
}
}
Match guards
let num = Some(4);
match num {
Some(x) if x < 5 => println!("less than five: {}", x),
Some(x) => println!("{}", x),
None => (),
}
@ bindings
struct User {
id: i32
}
let user = User { id: 5 };
match user {
User {
id: id_variable @ 3..=7,
} => println!("id: {}", id_variable),
User { id: 10..=12 } => {
println!("within range");
},
User { id } => println!("id: {}", id),
}
Iterators
Usage
// Methods that consume iterators
let v1 = vec![1, 2, 3];
let v1_iter = v1.iter();
let total: i32 = v1_iter.sum();
// Methods that produce new iterators
let v1: Vec<i32> = vec![1, 2, 3];
let iter = v1.iter().map(|x| x + 1);
// Turning iterators into a collection
let v1: Vec<i32> = vec![1, 2, 3];
let v2: Vec<_> = v1.iter().map(|x| x +
1).collect();
Implementing the Iterator trait
struct Counter {
count: u32,
}
impl Counter {
fn new() -> Counter {
Counter { count: 0 }
}
}
impl Iterator for Counter {
type Item = u32;
fn next(&mut self) -> Option<Self::Item>
{
if self.count < 5 {
self.count += 1;
Some(self.count)
} else {
None
}
}
}
Error Handling
Throw unrecoverable error
panic!("Critical error! Exiting!");
Option enum
fn get_user_id(name: &str) -> Option<u32> {
if database.user_exists(name) {
return Some(database.get_id(name))
}
None
}
Result enum
fn get_user(id: u32) -> Result<User, Error>
{
if is_logged_in_as(id) {
return Ok(get_user_object(id))
}
Err(Error { msg: "not logged in" })
}
? operator
fn get_salary(db: Database, id: i32) ->
Option<u32> {
Some(db.get_user(id)?.get_job()?.salary)
}
fn connect(db: Database) ->
Result<Connection, Error> {
let conn = db.get_active_instance()?.connect()?;
Ok(conn)
}
Combinators
.map
let some_string = Some("LGR".to_owned());
let some_len = some_string.map(|s|
s.len());
struct Error { msg: String }
struct User { name: String }
let string_result: Result<String, Error> =
Ok("Bogdan".to_owned());
let user_result: Result<User, Error> =
string_result.map(|name| {
User { name }
});
.and_then
let vec = Some(vec![1, 2, 3]);
let first_element = vec.and_then(
|vec| vec.into_iter().next()
);
let string_result: Result<&'static str, _>
= Ok("5");
let number_result =
string_result
.and_then(|s| s.parse::<u32>());
Multiple error types
Define custom error type
type Result<T> = std::result::Result<T,
CustomError>;
#[derive(Debug, Clone)]
struct CustomError;
impl fmt::Display for CustomError {
fn fmt(&self, f: &mut fmt::Formatter) ->
fmt::Result {
write!(f, "custom error message")
}
}
Boxing errors
use std::error;
type Result<T> = std::result::Result<T,
Box<dyn error::Error>>;
Iterating over errors
Ignore failed items with filter_map()
let strings = vec!["LGR", "22", "7"];
let numbers: Vec<_> = strings
.into_iter()
.filter_map(|s| s.parse::<i32>().ok())
.collect();
Fail the entire operation with collect()
let strings = vec!["LGR", "22", "7"];
let numbers: Result<Vec<_>, _> = strings
.into_iter()
.map(|s| s.parse::<i32>())
.collect();
Collect all valid values and failures with partition()
let strings = vec!["LGR", "22", "7"];
let (numbers, errors): (Vec<_>, Vec<_>) =
strings
.into_iter()
.map(|s| s.parse::<i32>())
.partition(Result::is_ok);
let numbers: Vec<_> = numbers
.into_iter()
.map(Result::unwrap)
.collect();
let errors: Vec<_> = errors
.into_iter()
.map(Result::unwrap_err)
.collect();
Generics, Traits, and Lifetimes
Using generics
struct Point<T, U> {
x: T,
y: U,
}
impl<T, U> Point<T, U> {
fn mixup<V, W>(self, other: Point<V, W>)
-> Point<T, W> {
Point {
x: self.x,
y: other.y,
}
}
}
Defining traits
trait Animal {
fn new(name: &'static str) -> Self;
fn noise(&self) -> &'static str { "" }
}
struct Dog { name: &'static str }
impl Dog {
fn fetch() { // ... }
}
impl Animal for Dog {
fn new(name: &'static str) -> Dog {
Dog { name: name }
}
fn noise(&self) -> &'static str {
"woof!"
}
}
Default implementations with Derive
// A tuple struct that can be printed
#[derive(Debug)]
struct Inches(i32);
Trait bounds
fn largest<T: PartialOrd + Copy>(list:
&[T]) -> T {
let mut largest = list[0];
for &item in list {
if item > largest {
largest = item;
}
}
largest
}
impl trait
fn make_adder_function(y: i32) -> impl
Fn(i32) -> i32 {
let closure = move |x: i32| { x + y };
closure
}
Trait objects
pub struct Screen {
pub components: Vec<Box<dyn Draw>>,
}
Operator overloading
use std::ops::Add;
#[derive(Debug, Copy, Clone, PartialEq)]
struct Point {
x: i32,
y: i32,
}
impl Add for Point {
type Output = Point;
fn add(self, other: Point) -> Point {
Point {
x: self.x + other.x,
y: self.y + other.y,
}
}
}
Supertraits
use std::fmt;
trait Log: fmt::Display {
fn log(&self) {
let output = self.to_string();
println!("Logging: {}", output);
}
}
Lifetimes in function signatures
fn longest<'a>(x: &'a str, y: &'a str) ->
&'a str {
if x.len() > y.len() {
x
} else {
y
}
}
Lifetimes in struct definitions
struct User<'a> {
full_name: &'a str,
}
Static lifetimes
let s: &'static str = "Rust";
Functions, Function Pointers & Closures
Associated functions and methods
struct Point { x: i32, y: i32, }
impl Point {
// Associated function
fn new(x: i32, y: i32) -> Point {
Point { x: x, y: y }
}
// Method
fn getX(&self) -> i32 { self.x }
}
Function pointers
fn do_twice(f: fn(i32) -> i32, arg: i32) ->
i32 {
f(arg) + f(arg)
}
Creating closures
let add_one = |num: u32| -> u32 {
num + 1
};
Returning closures
fn add_one() -> impl Fn(i32) -> i32 {
|x| x + 1
}
fn add_or_subtract(x: i32) -> Box<dyn
Fn(i32) -> i32> {
if x > 10 {
Box::new(move |y| y + x)
} else {
Box::new(move |y| y - x)
}
}
Closure traits
- FnOnce - consumes the variables it captures from its enclosing scope.
- FnMut - mutably borrows values from its enclosing scope.
- Fn - immutably borrows values from its enclosing scope.
Store closure in struct
struct Cacher<T>
where
T: Fn(u32) -> u32,
{
calculation: T,
value: Option<u32>,
}
Function that accepts closure or function pointer
fn do_twice<T>(f: T, x: i32) -> i32
where T: Fn(i32) -> i32
{
f(x) + f(x)
}
Pointers
References
let mut num = 5;
let r1 = # // immutable reference
let r2 = &mut num; // mutable reference
Raw pointers
let mut num = 5;
// immutable raw pointer
let r1 = &num as *const i32;
// mutable raw pointer
let r2 = &mut num as *mut i32;
Smart pointers
Box
- for allocating values on the heap
let b = Box::new(5);
Rc
- multiple ownership with reference counting
let a = Rc::new(5);
let b = Rc::clone(&a);
Ref, RefMut, and RefCell
- enforce borrowing rules at runtime instead of compile time.
let num = 5;
let r1 = RefCell::new(5);
// Ref - immutable borrow
let r2 = r1.borrow();
// RefMut - mutable borrow
let r3 = r1.borrow_mut();
// RefMut - second mutable borrow
let r4 = r1.borrow_mut();
Multiple owners of mutable data
let x = Rc::new(RefCell::new(5));
Packages, Crates, and Modules
Definitions
- Packages - A Cargo feature that lets you build, test, and share crates.
- Crates - A tree of modules that produces a library or executable.
- Modules and use - Let you control the organization, scope, and privacy of paths.
- Paths - A way of naming an item, such as a struct, function, or module.
Creating a new package with a binary crate
cargo new my-project
Creating a new package with a library crate
cargo new my-project --lib
Defining and using modules
fn some_function() {}
mod outer_module { // private module
pub mod inner_module { // public module
pub fn inner_public_function() {
super::super::some_function();
}
fn inner_private_function() {}
}
}
fn main() {
// absolute path
crate::outer_module::
inner_module::inner_public_function();
// relative path path
outer_module::
inner_module::inner_public_function();
// bringing path into scope
use outer_module::inner_module;
inner_module::inner_public_function();
}
Renaming with as keyword
use std::fmt::Result;
use std::io::Result as IoResult;
Re-exporting with pub use
mod outer_module {
pub mod inner_module {
pub fn inner_public_function() {}
}
}
pub use crate::outer_module::inner_module;
Defining modules in separate files
// src/lib.rs
mod my_module;
pub fn some_function() {
my_module::my_function();
}
// src/my_module.rs
pub fn my_function() {}